Sunday, May 24, 2020
Reflection on Teamwork in the Work Culture - 611 Words
Teamwork is an important component of todayââ¬â¢s work culture. Organizations use employees organized into cross functional groups to achieve large work efforts. It is inevitable, as students move from the classroom to the office, they will be asked to work and collaborate with others. With the prevalence of working in groups today, it is important to assess each experience; to reinforce positive experiences and identify lessons learned. In the following sections I will highlight my experiences working with my project team throughout the duration of the tech497 class, both negative and positive. In most organizations a project manager, whom identifies team members with the necessary skills to achieve the objectives required, selects the members of the project team. In tech497 we are asked at the very beginning of the class to assimilate into groups, define the project, and assign roles each team member will fulfill for remainder of the class. It is my opinion that we did not perform the necessary due diligence in selecting the members of our project team. Although the core of the project team were successful in working together, we placed an unnecessary burden on the team by allowing a team member to join who was not committed to the success of the group. If placed in a similar situation again, it would be my recommendation that a skills survey and a questionnaire containing availability and commitment assessment questions be utilized to determine if prospective membersShow MoreRelatedReflective Writing on Team Work Essay1542 Words à |à 7 PagesA Reflective Paper On T he Importance On Teamwork Nursing Essay What is a team work? Team work can be defined as when actions of individuals are brought together for the purpose of a common goal. Each person in a team puts his efforts to achieve the objectives of large group. Teams make efforts to achieve the success but not necessarily the success is achieved every time. Within a team every member plays a role to achieve the teamââ¬â¢s objectives. These roles add new and important dimensions to interactionsRead MoreContemporary Issues Of Tourism And Hotel Management937 Words à |à 4 Pagespresentation even though I had some experience in last several semesters. Undeniably the experience has directly and profoundly influenced my fundamental understanding of teamwork. The purpose of the essay is to make an individual self reflection that summarizes main theory of this course, assesses my strengths and weaknesses in team work and the influence of the experience for my future career. Theory The purpose of this course is contemporary tourism and hotel management problem and their impact. TheRead MoreThe Presentation Of The Team Members Who Come From Different Cultures And Backgrounds794 Words à |à 4 PagesTeamwork was a really grateful process and significant experience in my Managing Organizations and People course study. The teamwork training was very memorable. After more than two weeks of running, there are many impressive events that happened. From those events, I felt change and also helped develop myself in some areas. In this reflection essay, the main purpose is to find out whether I was suitable to my other three team members who come from different cultures and backgrounds, whether I haveRead MoreThe Concept Of Organizational Structure1428 Words à |à 6 Pagesweek something which stood out to me was organizational culture, a key component of organizational design that can be reflected through observable symbols such as behaviours and dress code, as well a s the less obvious reflection of the organizations culture such as attitudes. Drawing on a past experience to organization culture, I once worked as a brand ambassador for the company Launch. The unobservable aspect of Launchââ¬â¢s laid-back culture would be our supervisors who had an easy going attitudeRead MoreDavid Novak s Point Of View1272 Words à |à 6 Pagesreader how to build a people-first culture around rewards and recognition to drive results. Novak highlights several steps that good leaders employ to achieve their goals. The first piece of the puzzle involves having the right mind set or ââ¬Å"thinking in a more powerful way about yourself, the people around you, and the work you want to get doneâ⬠(p. 27). The second step focuses on developing a plan to build alignment using the Strategy, Structure, and Culture model. The third step stresses follow-throughRead MoreThe Importance Of Effective Communication Patterns For A Healthy Work Environment1466 Words à |à 6 Pagesfamilies, providers, institutions, regulators that create many inconsistencies and mixed messages. Examining the culture for the antecedents and consequences is crucial to building and maintaining a healthy work environment. Four recurring themes of interaction emerged from the research articles reviewed. These include the importance of open communication, self-organization, teamwork and relationship connectivity. Examining the organization to understand the organizational flow and above mentionedRead MoreMy Major Is Healthcare Administration Essay717 Words à |à 3 PagesOrganizational skill and behavior. It also challenges us to get involved in making a website. We donââ¬â¢t get to make website everyday in a class. This is a very challenging project. Since this class is online it required a group of 3 or more people to work on a project. We even did some email communication and targeted to execute this task within deadline. For early submission. This the wee k of finals, all the pressures are upon classes now. Time distribution is the key factor here. We are not concernedRead MoreFactors That Affect Team Cooperation At The Team Level1479 Words à |à 6 PagesIntroduction Although the team has its advantages, but the reality of teamwork there will still be a lot of problems that hinder the efficiency of teamwork and make the team cannot produce the desired high performance. This reflection is the analyses and experiences of teamwork in the process about group presentation. It puts forward many factors which affect team cooperation at the team level, including the team characteristics and the impacts of cohesiveness, norming and the conflict in differentRead MoreEssay On Community Service Learning1510 Words à |à 7 Pagesresolutions passed at these assemblies, and is accountable to over 630 First Nations, as well as urban and rural First Nations peoples, through this process (Assembly of First Nations, 2017a). My placement fell into the Social Development secretariat, which works on such topics as early learning and child care, First Nations child and family services, youth, poverty reduction, income assistance and assisted living, and family violenc e prevention. These files are important to the wellbeing of First Nations peoplesRead MoreAlbert1611 Words à |à 7 Pagesexperience, when this team work is successfully we will build a good relationship and be a friend, for example, when I work with a multi-culture team in language school, my classmates also become my friends. Team leadership Work in a multi-culture team, the important technique is people need to respect each other, and try to understand everyoneââ¬â¢s culture diversity (Trompenaars and Hampden-Turner, 1998, p.60-61). Also have different organizational structure to adapt different culture, so leader is important
Wednesday, May 13, 2020
Essay America Must Provide Foreign Aid to Poor Countries
America Must Provide Aid to Poor Countries Eliam Diamond lives on the shores of Lake Malawi. Diamond is a weaver, making mats out of dried palm leaves. A six-foot sleeping mat takes him four days to make and sells for as little as four cents, not enough to buy what little food there is in Malawi. So he relies on handouts. A few days ago, Diamond picked up his monthly ration of donated U.S. corn from the World Food Programme (WFP) at the Ngodzi distribution center near his village, carrying home the 110-pound bags tied to his bicycle (Harman). Malawi is one of six southern African countries - along with Mozambique, Zambia, Zimbabwe, Lesotho, and Swaziland - in which 14.5 million people face severeâ⬠¦show more contentâ⬠¦It is unfair that 80 percent of global GDP of $30 trillion accrues to only 20 percent of the worlds population and the remaining 80 percent of the people only have a 20 percent share of world income. Although it is unrealistic to expect that Singers proposition, that we give ten percent of our annual income to aid the poor, will be implemented in full, I do believe that American citizens, particularly the considerably wealthy Americans, should contribute more to poverty efforts. Although I do not have a round sum in mind that all citizens in America should contribute to the poor, I do believe that everyone should at least give something. In addition to Singers stress on individual giving, I think it is necessary to examine related issues such as increasing Overseas Development Assistance (ODA), increasing market access for developing countries, promoting good governance, and encouraging debt relief in the poorest countries. According to the State of the Worlds Children 2001, a child born today in the developing world has a 4 out of 10 chance of living in extreme poverty. Absolute poverty is poverty by any standard...[it] is life at the very margin of existence (218-219). Confronted with malnutrition, illiteracy, disease, squalid surroundings, high infant mortality, and low life expectancy...beneath any reasonable definition of human decency (219), those in absolute poverty struggle merely toShow MoreRelatedPoverty Between Rich And Poor Countries1536 Words à |à 7 PagesCountries of the world can clearly be divided into rich and poor. These rich and established countries already having a developed education system, health care system, and strong central government where as these poor and developing countries are struggling with all of the above. Poor countries also suffering from terrible diseases, crime, and corruption on all fronts, including government; something that these rich and powerfu l countries know not much about. However, when the question comes up,Read MoreDoes The U.s. Have An Obligation Help Poor Countries?1607 Words à |à 7 Pagesthe U.S. have an ethical obligation to help poor countries? Carlos Andrade Ethics 326 ââ¬â 4:30PM April 24, 2016 Mr. Estrada X___________________________________ The United States does not have an obligation to help poor countries. Many believe that the U.S. has a moral or ethical obligation to assist countries who need it. The United States is viewed as the police of the world, defender of democracy, and body of countries who it chooses to align with. When it is saidRead MoreThe United States And Public Education1344 Words à |à 6 Pagesobligation to help poor countries. Although the U.S. has a high gross domestic product and strong military, it still hasnââ¬â¢t been able to succeed in other areas. In order to help others, you need to help yourself. Until every aspect of the United States is in order, we should not supply any other countries with help. The United States also has a failing public education system, citizens with food insecurities, and aging infrastructure. Giving aid can do more harm than good to a developing country. Instead ofRead MoreThe Effect of War and Peace on Foreign Aid Essay1520 Words à |à 7 PagesThe Effect of War and Peace on Foreign Aid Dr. Toi Dennis Elaine Stewart SOC 300: Sociology of Developing Countries May 4, 2014 Introduction Afghanistan is a developing country; the country faced many difficulties soon after its independence. They faced difficulties in the development of their constitution and regulations. The selection of a leader was an issue and the first major task was to prepare a military for theRead MoreForeign Aid Benefit Or Impairs A State Within The International Community1324 Words à |à 6 Pages Elicia Alvarado 100244931 This essay will be discussing if Foreign Aid benefits or impairs a state within the international community. Foreign aid is essential for many states to survive. Foreign aid is a policy that highly developed countries (HDCââ¬â¢s), offer a range of support to less developed countries (LDCââ¬â¢s). There are many forms of aid from HDCââ¬â¢s. For example, the Marshall Plan was an American initiative enacted during World War II. This plan was developed to elevate statesRead MoreEssay on The Benefits of Foreign Aid1625 Words à |à 7 Pageseconomic assistance to the peoples of Free Asia, the Middle East, Africa, and Latin America is justified on this positive and constructive basis; it is in the interest of the United States that we and our children live in a world of independent, open societies, each developing its own version of political democracy...our enemy is poverty, despair, stagnation and the fear that only totalitarian methods can lift a poor agrarian society into sust ained growth. Our task is to demonstrate in this generationRead MoreAfghanistan Is A Developing Country1468 Words à |à 6 PagesAfghanistan is a developing country; the country has faced a lot of troubles and difficulties soon after its independence. They had faced difficulties in the development of constitutions and regulations. The selection of leader was an issue; the major task was to prepare military for the defence and protection of the state. In order to resolve all these issues, finance was the significant need. Despite several problems, the country is upgrading slowly and gradually. Numerous countries supported AfghanistanRead MoreDeveloping Countries Supporting Afghanistan As A Developing Country1442 Words à |à 6 Pagesis a developing country; the country has faced troubles and difficulties soon after its independence. They have had problems in the development of constitutions and regulations. The selection of leader was an issue and one of the major tasks was to prepare military for the defence as well as the protection of the state. In order to resolve all these issues, finance was the significant need. Despite problems the country is upgrading slowly and gradually. There are numerous countries supporting AfghanistanRead MoreBarack Obama as an Agent of Change Essay1512 Words à |à 7 PagesI believe the nation is not in peril per se, but the country is notably stagnant economically, educationally, and in a war that has been severely mismanaged. I believe a change, a new circulation, and fresh thinking is in order and I believe Sen. Barack Obama is currently the most viable agent of change. It seems as though his often repeated platform banner of CHANGE seems to be exactly what most citizens are yearning for. In pouring through and examining countless research for this paper, IRead MoreAfric The Cradle Of Mankind1571 Words à |à 7 Pagesof its countries are categorized as underdeveloped, insubstantial governance, and poor human progression which negatively affects continental growth and poverty reduction. These issues that Africa face cripples growth, political prosperity and economic independence. AFRICOM represents a fresh start for African nations to trade globally and provides military protection for these nations. In conclusion, Africa is a crippled nation unable to live independently and ineffective with foreign aid.
Wednesday, May 6, 2020
Exploring the use of digital gaming in teaching Free Essays
string(28) " for the educational scene\." It is the general intent of the research that is presently being undertaken to research the usage of digital gambling in instruction and acquisition of mathematics in order to run into up educational ends. The survey is specifically being conducted in the scene of the Kingdom of Saudi Arabia with the purpose of looking at the consequence of digital gambling to learning mathematics, that is, either heightening learning or larning or looking at the possibility of digital gambling non holding any positive consequence at all in accomplishing educational ends. There is voluminous information in the literature about digital gambling being used in the educational scene, more often in scientific discipline and mathematics-related topics. We will write a custom essay sample on Exploring the use of digital gaming in teaching or any similar topic only for you Order Now Eck ( 2006 ) asserts that digital game-based acquisition has been unpopular for old ages until 2006 but get downing 2003 the involvement in the use of digital games to back up larning in assorted Fieldss have already started ( Wolz et al, 2005 ) . Habgood et Al ( 2005 ) , on the other manus reference that since the 1980s, there has been significant literature demoing how digital games are really related to instruction and acquisition. Since 2006, there has been a turning involvement in the usage of digital games for acquisition and harmonizing to the writer, advocates of this type of learning have been rather taken aback by the alterations that have been go oning. Harmonizing to Eck ( 2006 ) , this can be mostly attributed to three of import factors. The first of these factors is that advocates of digital game-based acquisition have unfailingly continued research on this new larning aspect and printing them through books, essays and articles with writers such as Marc Prensky, James Paul Gee and Clark Aldrich, to call a few. In the web, one would happen a volume of information that discusses about digital games as tools for acquisition, some showing the theoretical concepts underlying the tool while other readings provide empirical researches that aimed to accomplish specific ends in digital game-based acquisition. Second, the current coevals which is fundamentally the Internet coevals and instead, Eck ( 2006 ) calls the ââ¬Å" digital indigens â⬠play a big function in the broad credence of digital games as acquisition tools. Persons who were fundamentally borne and have practically lived the Net coevals adapt good to a fast-paced life welcoming and synthesising assorted sorts of information at any one clip. The ââ¬Å" digital indigens â⬠as Eck ( 2006 ) relates, someway became disentangled with the conventional ways of acquisition and normally enjoys speedy interactions. Besides, first-class ocular accomplishments used for larning are what embody the current coevals and this accomplishment is something that would tremendously prefer digital game-based acquisition. Hoyles and Noss ( 2006 ) even reference that kids, with the emerging involvement in games as tools for acquisition, even heighten their abilities to plan their ain games and drama with them after, utilizing certain tools , one of which is the Playground, where in general, kids are able to pull strings alive characters. The increased celebrity that games have fundamentally acquired through the old ages is the 3rd factor that says why digital game-based acquisition is widely accepted as of recent. Digital games are merely everyplace and come in assorted media, therefore doing it more accessible to the general populace and therefore more apprehended. As if to farther set up how games have been used to heighten larning today, Prensky ( 2001 ) describes the many chances connected with digital games-based acquisition. The writer asserts nevertheless that digital games are merely options used by educational establishments to farther pupil acquisition. Harmonizing to him, a new paradigm of acquisition has emerged and this is larning through playing. He cites some of the activities which are chiefly digital games incorporated in assorted degrees of instruction. Some of these are typing games, pre-school acquisition of the alphabet through computing machines and computing machine cheat being used by K-12 pupils. For grownup scholars, like in the instance of those preparation in the armed forces, the existent conflict in the battleground has been re-created through digital games and military trainees have to play these games that resemble a realistic conflict as simulations of the true conflict that has to go on when they serve the state . Indeed, the computing machines and the package for digital games that have been created and made more realistic by package experts have provided manners of larning for immature and big scholars. Digital Games in Education Sandford and Williamson ( 2005 ) describe computing machine games and picture games as digital applications which individual or groups of participants control utilizing a personal computing machine or some other media such as a PlayStation. The writers suggest that by playing digital games, participants are able to hone accomplishments in confronting challenges that are more complex than what they encounter in school. The environment that digital games provide to participants is a learning environment. While playing, gamers are confronted with ambitious state of affairss that they need to decide to win in the game. This provides participants the accomplishment to confront realistic jobs of the same sort in the hereafter. While playing, gamers are besides provided options which mean they have to prosecute themselves in some decision-making exercising and be able to see the effects of their determinations or actions. Identifying with the characters of the game is besides another facet that participants deal with when playing computing machine or picture games. Particularly in role-playing games, participants are besides able to heighten their vocabulary, familiarising themselves with the footings used in the game that normally come because of the devices that the character in the game has to utilize. In this manner, participants will larn to understand the whole character being portrayed in the game. Socialization is besides enhanced by digital games as participants would usually be affiliated with certain groups which have common ends while playing. Squire ( 2003 ) relates some of the features of digital games which make it utile for the educational scene. You read "Exploring the use of digital gaming in teaching" in category "Essay examples" A digital game provides participants with drill and pattern. Presently, this map of computing machine games makes it of import for pedagogues because of its incorporation into the traditional course of study as exercisings that will enrich the acquisition of the pupils as they immerse through it during single survey times. The other property of digital games that makes it utile for the educational scene is the being of simulation and scheme games. Simulation games provide the participants a image of the world, within the walls of the house, the schoolroom or a computing machine store. Squire ( 2003 ) portions two types of simulations used and these are low-fidelity and hi-fidelity simulations. Hi-fidelity simulations try every bit near as possible to mime the interactions and state of affai rss that may be experienced if it were to go on in existent life. Low-fidelity simulations, on the other manus, are meant to supply system simplification so that some of import constituents of the system may be highlighted. Video games that are both educational and entertaining let the pupil participants to pull strings some variables which in existent life, an ordinary pupil can non change merely yet. Players can besides larn about different topics of involvement when they engage in educational games that will do them presume a certain function or personality. In this manner, the pupil is besides given the opportunity to see state of affairss in assorted positions. Digital games besides make it possible for the participants to visualise a peculiar in three-dimensional infinite hence increasing apprehension of the affair. Gros ( 2007 ) asserts that digital games can be used by scholars to get cognition and larn certain schemes. The writer cites the survey conducted by Nussbaum and co-workers in 1999 with 300 4th twelvemonth pupils as topics. A series of games in linguistic communication and mathematics was developed utilizing Gameboy and that the games have characters that the pupils can place with. In mathematics specifically, the end of holding the pupils play the game is to familiarise themselves with the cardinal construction of accomplishments and mathematical thought every bit good as larning arithmetic and geometry. The instructors were able to besides larn utilizing the instrument used in the experiment in 2 to 3 months and feedbacks from the pedagogues themselves reveal that videogame is an instrument that is easy learned and used and can function as extra learning stuff that they can utilize as back-up for the conventional instruction stuffs that they are already utilizing. Games have besides found its utility in Science and Engineering topics, in general. In the instruction system of the United States Science and Engineering, Mayo ( 2007 ) asserts that picture games have played of import functions in turn toing lacks in the system because of five primary grounds. One of these grounds is monolithic range. The Internet has provided a manner for persons, pupils and even those who are already in the on the job category, to acquire entree to digital games. Some of these games can be downloaded for free, while others have to be purchased. Besides, the games need non be violent as there are games that educate users about assorted subjects. As the writer relates, these games are non really portion of the educational system as pupils did non entree these games through the four walls of the schoolroom but merely the same, pupils learn. The 2nd ground is effectual larning paradigms. The act of playing video games is associated with enhanced larning results because the undermentioned accomplishments are being honed while playing: experiential and inquiry-based acquisition, self-efficacy, end scene, cooperation or squad playing and uninterrupted feedback ( Mayo, 2007 ) . Enhanced encephalon chemical science is the 3rd ground behind the potency of video games in turn toing jobs in instruction. Mayo ( 2007 ) asserts that a survey in 1998 established the relationship between the sum of dopamine nowadays in the encephalon of the participant and his/her public presentation in the game. Dopamine serves to excite acquisition of the participant. It must be taken into consideration, nevertheless, that the game tested in the 1998 survey is non educational in nature and hence subsequent surveies are still necessary. Time on bet oning undertaking is the 4th ground as participants normally take more than a twosome of hours to play digital games. If lessons in school have to be incorporated in these games, efficaciously, so it is uniting amusement with acquisition and pupils now take more clip larning than they did before with conventional acquisition. The last of these five grounds is larning results informations which suggest that have already been surveies conducted which compared the larning results of pupils subjected to games while larning and those under the traditional acquisition. It must be considered nevertheless that the games used in the ratings are non the popular commercial games that can be seen played today, but so the ââ¬Å" not-so-big-time â⬠games are still digital games and hence portion of the concern of looking how these games can better acquisition ( Mayo, 2007 ) . Squire et Al ( 2004 ) elaborate on an empirical survey conducted among 96 pupils, of which 61 were assigned to the experimental group and 35 to the control group. The experimental group played Supercharged! In their Physicss category apart from the synergistic talks on electrostatics and other addendum stuffs provided to them by the instructor. The same instructor provided electrostatics lessons to the control group through synergistic lessons, observations and experiments. Supercharged! Is an electromagnetism simulation game developed through the aid of John Belcher, an MIT physicist? The game itself is chiefly be aftering and playing as participants have to travel through electromagnetic labyrinths and playing with charges to command a ship. Consequences of the survey showed that pupils belonging to the experimental group had better public presentation than those in the control group in footings of construct comprehension. Merely to add to the treatment on the inventions done for acquisition, in universities, where higher instruction can be acquired, engineering has besides been embraced. Together with this are the developments effected in order to supply larning to college pupils. Brown ( 2001 ) asserts that in this digital age, the universities have besides done their portion in bettering instruction. One of the inventions that have been taken is the integrating of studio classs as replacing for lecture-based introductory classs. In the studio classs, the pupils have the opportunity to see talk, recitation and research lab, all in one incorporate class. The module is besides being given a better environment to learn synergistic lessons. The studio courses accommodate big categories but can manage an array of activities, digital and non-digital within the category. The MIT Media Lab is another invention that has been brought to the universities. In this lab, theory and application are brought together in one category. The lab provides the category a collaborative environment where pupils can work out solutions to existent life jobs despite being confined in the lab. Brown ( 2001 ) besides adds that computing machine games, specifically, role-playing games ( RPG ) with multiple participants online have besides transformed the ways of larning. In RPGs, participants do non merely vie but they are besides able to make and set up groups. The higher instruction sees this as a theoretical account for constructing a networked acquisition environment. Players, by prosecuting in RPGs experience interaction with other participants as they swap their cogwheels and techniques among members of their group. The pupils ââ¬Ë originative and strategic accomplishments are besides being honed as they try to spread out their functions within the game. The literature discoursing the usage of digital games in mathematics instruction in the Kingdom of Saudi Arabia ( KSA ) seems to be scarce. Al-Wakeel ( 2001 ) asserted that in the yesteryear, universities in KSA deficiency adequate computing machine instruction plans which are besides of high-quality. There have been attempts to beef up computing machine instruction in KSA but have failed non because the purposes were non good but because design of the plans was non planned good. Furthermore, there is a noteworthy scarceness in professionals who are subjects who could learn computing machine instruction. This is apparent in the past plans preparation of computing machine professionals who came from outside KSA. There is besides concern in research of computing machine applications that can be used to better instruction. To turn to this, KSA revamped its educational system with the constitution of Comprehensive Education Programs in the College of Computer and Information Sciences ( C CIS ) . With such move, although there are besides obstructions hurdled, research in computing machine instruction may be done including the geographic expedition of the usage of digital games in learning mathematics to KSA pupils. Because of sensed scarceness of researches done in this country in KSA, this research will be chiefly done to research the usage of digital games in acquisition and learning mathematics to profit and ease educational ends, with peculiar scene in the Kingdom of Saudi Arabia. This research will be conducted in order to look into the consequence of digital game-based acquisition to pupils ââ¬Ë motive and academic public presentation, peculiarly among pupils in the secondary degree of instruction. The Future of Digital Games-Based Learning Digital games provide agencies of accomplishing a figure of ends. Prensky ( 2001 ) relates that through digital games-based acquisition, motive for larning topics that are hard to learn can now be achieved. This motive works in both ways. If the pupil finds topics to be deadening, so integrating digital games into the topic will do it interesting. On the other manus, if the pupil finds the lesson excessively complex, so digital games can be used to supply an alternate manner of showing the topics to the category in a manner that will direct the feeling of being hard to something that they will larn and bask at the same clip. The usage of digital games in larning besides provides an chance for a conjunct attempt among people in different Fieldss such as instructors, content experts and digital game developers. In footings of the being of the Internet, the usage of digital games in instruction and acquisition will ensue to holding the Internet non merely as a medium of instruction but will be a lively locale of forum for users and manufacturers of games to get at new constructs everyday for larning that will do its manner through the scholars via digital games. There will besides be a uninterrupted thought of how digital games can be improved and innovated to outdo function the intent of conveying instruction to the pupils at its fullest potency, thereby bring forthing alumnuss will all-around personalities who can do determinations non merely in conjectural state of affairss but in realistic conditions as good. Squire ( 2003 ) believes that since the 1980s, there has been a important betterment in the gambling engineering but so integrating these betterments into larning environments is one missing measure in order for digital game-based acquisition to boom. The writer comes up with his ideas on the hereafter of picture gambling in instruction. First away, the writer suggests that pedagogues have been keen on buying educational and entertaining digital games that are commercially available presents. Harmonizing to the writer, there is increased frequence in the usage of ââ¬Ëedutainment ââ¬Ë but so there is non much evidence-based research which has been conducted to demo how these games really work. Design experiments must be incorporated into the work of games research so as to do educational games be more utile for instructional engineers and therefore set up research from at that place. Second, instructional engineers who design the synergistic acquisition environments of larning games can besides acquire lessons from the present inventions in gambling. The writer cites two facets of gambling that harmonizing to him hold non been to the full studied and these are synergistic fiction and online gambling. Synergistic fiction will supply instructional engineers information on how characters can germinate and develop in an synergistic environment. Online gambling, on the other manus, can supply instructional engineers valuable information on the design of on-line environments. Finally, by simply taking a close expression at all the digital games that have abound presents in whatever medium such as those streaming in the cyberspace or games installed in personal computing machines, one would really happen himself amazed at how the design, sounds and artworks have evolved through the old ages. The many games found online every bit good as those played in picture houses and in the comfort of the places have all passed through betterments. The artworks about resemble that of real-life persons every bit good as the motions of the objects in the digital game. Aesthetics has continuously improved to the pleasance of consumers. Possibly, for educational games, this can besides be done. The creativeness in coming up with new designs and new games is one of the aspects of digital game-based acquisition that can be improved in the hereafter. How to cite Exploring the use of digital gaming in teaching, Essay examples
Sunday, May 3, 2020
No justice, no peace Essay Example For Students
No justice, no peace Essay The fire is burning/ It lights up the sky/ From high on the rock/ Down into the sea/ It is taking the children/ It is eating the future/ Smother the fire/ Open your hearts. The Song of Jacob Zulu The fire that rages through Tug Yourgraus powerful new play with music, unveiled this spring at Chicagos Stephenwolf Theatre, is hate hate bred of relentless racial and class oppression. In The Song of Jacob Zulu, set in the playwrights native South Africa in 1985, the oppression is specifically named apartheid; but the drama proved eerily reflective of events that exploded in America in mid-May, during the final weeks of its world-premiere run. Unexpectedly, so did a concurrent Chicago production mounted in collaboration with South African artists: a revamped version of Trevor Griffithss Comedians presented at the Court Theatre under the direction of Barney Simon, artistic director of Johannesburgs progressive, multiracial Market Theatre. Both shows were developed in long-term workshops to allow for maximum cross-cultural rubbing, and both proved remarkably prescient in their common theme: the ever-mounting threat that cataclysmic violence will engulf society if the longstanding economic and legal oppression of blacks is not halted. For audiences visiting either play after the fiery, bloody riots swept Los Angeles, the parallels were inescapable and instructive. Jacob Zulu tells the story of a black teenager accused of planting a bomb in a shopping mall, and its images of the protagonist being beaten and kicked by ruthless cops seemed almost nauseatingly familiar in the wake of the Rodney King trial whose verdict spawned the L.A. riots; so did the question posed by one of the plays frequent passage of choral commentary: Can there be justice for a black man in a white mans court? Equally disturbing was the nature of the crime of which Jacob is accused: setting off an explosion not against a military target but in a civilian location, where it kills and maims black and white citizens alike. The play isnt about the framing of an innocent manJacob is guilty of the bombing, and though he claims in court that he attempted to telephone a warning to clear the shopping center, he admits in secret (only to the audience) that his intention wasnt political but purely personal: He hated, and so he wanted to kill as many white people as possible. That grief-stricken statement climaxes the long confessional flashback the constitutes most of Yourgraus script, which was inspired by the case of one Andrew Zondo, who was executed for a similar crime. The playwright, a white man whose family emigrated from Johannesburg to the U.S. in 1959 when he was 11, came across the Zondo case when he was back in South Africa researching a documentary for PBS-TVs Frontlines. He conceived the project for television but ended up submitting it to Steppenwolfs New Plays Project competition, though hed never written a stage play before. If it starts out as fairly conventional courtroom drama, the play builds suspense through Jacobs reluctance to speak in his own defense, and gains its footing in the long, linear recap of Jacobs life that dramatizes how a sweet-natured ministers son was twisted into a killer. Drawing upon both Greek tragedy and the Christian passion play (Jacob is described early on as one who suffered for the sins of South Africa), Yourgrau and director Eric Simonson used the a cappella singing and stylized movement of Ladysmith Black Mambazo, the ensemble best known in America for its work with pop singer Paul Simon, as an integral element of the drama. The nine male vocalists functioned like a Greek chorus, singing responses to the story and ritualistically reenacting the action Jacob described. Their pulsing, breathy singing style brought an element of unearthly beauty and transcendence to the production. Simonsons emotionally direct staging fused an eclectic cast of American, South African and English actors (including John Mahoney, a Stepenwolf member as well as a much-employed film and TV perfomer, as a frustrated liberal lawyer; longtime Athol Fugard associate Zakes Mokae as Jacobs father; and Los Angeles actor K. Todd Freeman, in a powerful portrayal of the disor iented, emotionally choked Jacob) into a seamless ensemble. .u089c483c259f09e8b20c4ab0811c278f , .u089c483c259f09e8b20c4ab0811c278f .postImageUrl , .u089c483c259f09e8b20c4ab0811c278f .centered-text-area { min-height: 80px; position: relative; } .u089c483c259f09e8b20c4ab0811c278f , .u089c483c259f09e8b20c4ab0811c278f:hover , .u089c483c259f09e8b20c4ab0811c278f:visited , .u089c483c259f09e8b20c4ab0811c278f:active { border:0!important; } .u089c483c259f09e8b20c4ab0811c278f .clearfix:after { content: ""; display: table; clear: both; } .u089c483c259f09e8b20c4ab0811c278f { display: block; transition: background-color 250ms; webkit-transition: background-color 250ms; width: 100%; opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #95A5A6; } .u089c483c259f09e8b20c4ab0811c278f:active , .u089c483c259f09e8b20c4ab0811c278f:hover { opacity: 1; transition: opacity 250ms; webkit-transition: opacity 250ms; background-color: #2C3E50; } .u089c483c259f09e8b20c4ab0811c278f .centered-text-area { width: 100%; position: relative ; } .u089c483c259f09e8b20c4ab0811c278f .ctaText { border-bottom: 0 solid #fff; color: #2980B9; font-size: 16px; font-weight: bold; margin: 0; padding: 0; text-decoration: underline; } .u089c483c259f09e8b20c4ab0811c278f .postTitle { color: #FFFFFF; font-size: 16px; font-weight: 600; margin: 0; padding: 0; width: 100%; } .u089c483c259f09e8b20c4ab0811c278f .ctaButton { background-color: #7F8C8D!important; color: #2980B9; border: none; border-radius: 3px; box-shadow: none; font-size: 14px; font-weight: bold; line-height: 26px; moz-border-radius: 3px; text-align: center; text-decoration: none; text-shadow: none; width: 80px; min-height: 80px; background: url(https://artscolumbia.org/wp-content/plugins/intelly-related-posts/assets/images/simple-arrow.png)no-repeat; position: absolute; right: 0; top: 0; } .u089c483c259f09e8b20c4ab0811c278f:hover .ctaButton { background-color: #34495E!important; } .u089c483c259f09e8b20c4ab0811c278f .centered-text { display: table; height: 80px; padding-left : 18px; top: 0; } .u089c483c259f09e8b20c4ab0811c278f .u089c483c259f09e8b20c4ab0811c278f-content { display: table-cell; margin: 0; padding: 0; padding-right: 108px; position: relative; vertical-align: middle; width: 100%; } .u089c483c259f09e8b20c4ab0811c278f:after { content: ""; display: block; clear: both; } READ: The play is a success EssayDespite its radically different subject matter, Comedians provided a similarly bracing view of black alienation and despair as prelude to nihilistic violence. Trevor Griffiths 1975 playoriginally set in a Manchester, England, comedy club where a class of aspiring stand-up comics facee their fina exam, a performance for an agent who may offer the best of them a contractindicts the deadliness of British class divisions. Its young hero, Gethin Price, delivers a shockingly venomous routine in which he ritually assaults a pair of mannequins representing the upper classs indiference to the plight of common people. Griffiths himself worked with Chicago comedian Aaron Freeman and the plays actors, under Simons direction, to reset the play in contemporary Chicago. The original charactersall white, all malebecome a group of black and Latino men and a pair of white Irish-American women; the only remaining white male is, inevitably, the agent, who continues to wield power even though hes out of touch with the reality the aspiring comedians are reflecting. Though the pungency of Griffiths brilliant original seems compromised by some token Chicagoizing, its main theme takes on new force through the reworked racial composition. The showdown between the anarchic Price (played in the Court production as a rabid, rapping rebel by dynamic Ramon Melindez Moses) and his elderly mentor, the once-great Eddie Waters (recreated in the mold of former Chicagoan Dick Gregory by Lex Monson) emerges as a standoff between the older mans weary ideals of compassion and faith and the time-bomb ragee that is the younger mans response to an unjust society that refuses to change. Some say the world will end in fire, Price tells Waters at the plays climax, quoting a poem that eerily echoes the opening lyrics of Jacob Zulu. Some say in ice. From what Ive tasted of desire, I hold with those who favor fire. But if I had to perish twice, I think I know enough of hate to say that for destruction, ice also great and would suffice.
Subscribe to:
Posts (Atom)